AI Insights · Timothy · January 2023
Top 5 Shopping Games in UAE: Q4 2022 Performance Overview
In Q4 2022, the top 5 shopping games in the UAE saw varied performance in terms of weekly downloads, revenue, and active users. Discover how these games fared across different metrics.
In the fourth quarter of 2022, the top 5 shopping games in the United Arab Emirates showcased diverse patterns in weekly downloads, revenue, and active users. Here’s a detailed look at their performance during this period, based on data from Sensor Tower.
My Mini Mart from SUPERSONIC STUDIOS LTD had a notable quarter. Weekly revenue oscillated, peaking at around $318 in the week of November 28 and concluding the year with $191. Downloads followed an upward trajectory, starting at 1.3K at the end of September and reaching 3.4K by the last week of December. Active users also saw a significant increase, moving from 4.1K in late September to 6.8K at the end of December.
Cashier 3D by Rollic Games experienced fluctuating downloads, starting at 1.2K in late September and dropping to 338 by the end of December. Active users followed a similar trend, decreasing from 2.7K to 784 over the same period. Revenue remained minimal, with occasional peaks such as $9 in the final week of December.
Vlad and Niki Supermarket game by Oculist had stable download numbers, ranging from 1.3K in late September to just under 1K in the last week of December. Weekly revenue was modest, peaking at $68 in the week of October 10. Active users showed a slight decline, starting at 2.8K and ending the quarter at 2.2K.
Goods Match 3D - Triple Master from HIGGS TECHNOLOGY CO., LIMITED saw a remarkable spike in downloads, with a significant jump to 2.1K in the first week of December before dropping to 162 by the end of the month. Active users also surged, peaking at 2.7K in mid-December. Revenue showed a steady increase, reaching $25 in the last week of December.
Hypermarket 3D by Sunday.gg had a relatively stable download rate, starting at 795 in late September and ending at 696 in the last week of December. Active users remained consistent, fluctuating around the 4.5K mark throughout the quarter. Revenue data was not significant enough to report for this period.
These insights reflect the dynamic nature of the mobile gaming market in the UAE. For more detailed analytics and trends, visit Sensor Tower.